✨ MAJOR FEATURES: • Auto-zoom intelligence với smart bounds fitting • Enhanced 3D GPS markers với pulsing effects • Professional route display với 6-layer rendering • Status-based parking icons với availability indicators • Production-ready build optimizations 🗺️ AUTO-ZOOM FEATURES: • Smart bounds fitting cho GPS + selected parking • Adaptive padding (50px) cho visual balance • Max zoom control (level 16) để tránh quá gần • Dynamic centering khi không có selection 🎨 ENHANCED VISUALS: • 3D GPS marker với multi-layer pulse effects • Advanced parking icons với status colors • Selection highlighting với animation • Dimming system cho non-selected items 🛣️ ROUTE SYSTEM: • OpenRouteService API integration • Multi-layer route rendering (glow, shadow, main, animated) • Real-time distance & duration calculation • Visual route info trong popup 📱 PRODUCTION READY: • SSR safe với dynamic imports • Build errors resolved • Global deployment via Vercel • Optimized performance 🌍 DEPLOYMENT: • Vercel: https://whatever-ctk2auuxr-phong12hexdockworks-projects.vercel.app • Bundle size: 22.8 kB optimized • Global CDN distribution • HTTPS enabled 💾 VERSION CONTROL: • MapView-v2.0.tsx backup created • MAPVIEW_VERSIONS.md documentation • Full version history tracking
38 lines
1.1 KiB
TypeScript
38 lines
1.1 KiB
TypeScript
/// <reference types="node" />
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import { EventEmitter } from "events";
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import { RedisOptions, NodeKey, NodeRole } from "./util";
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import Redis from "../Redis";
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export default class ConnectionPool extends EventEmitter {
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private redisOptions;
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private nodes;
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private specifiedOptions;
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constructor(redisOptions: any);
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getNodes(role?: NodeRole): Redis[];
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getInstanceByKey(key: NodeKey): Redis;
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getSampleInstance(role: NodeRole): Redis;
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/**
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* Add a master node to the pool
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* @param node
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*/
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addMasterNode(node: RedisOptions): boolean;
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/**
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* Creates a Redis connection instance from the node options
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* @param node
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* @param readOnly
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*/
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createRedisFromOptions(node: RedisOptions, readOnly: boolean): Redis;
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/**
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* Find or create a connection to the node
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*/
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findOrCreate(node: RedisOptions, readOnly?: boolean): Redis;
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/**
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* Reset the pool with a set of nodes.
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* The old node will be removed.
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*/
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reset(nodes: RedisOptions[]): void;
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/**
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* Remove a node from the pool.
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*/
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private removeNode;
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}
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