Files
Laca-City/frontend/node_modules/es-abstract/2020/Number/add.js
PhongPham c65cc97a33 🎯 MapView v2.0 - Global Deployment Ready
 MAJOR FEATURES:
• Auto-zoom intelligence với smart bounds fitting
• Enhanced 3D GPS markers với pulsing effects
• Professional route display với 6-layer rendering
• Status-based parking icons với availability indicators
• Production-ready build optimizations

🗺️ AUTO-ZOOM FEATURES:
• Smart bounds fitting cho GPS + selected parking
• Adaptive padding (50px) cho visual balance
• Max zoom control (level 16) để tránh quá gần
• Dynamic centering khi không có selection

🎨 ENHANCED VISUALS:
• 3D GPS marker với multi-layer pulse effects
• Advanced parking icons với status colors
• Selection highlighting với animation
• Dimming system cho non-selected items

🛣️ ROUTE SYSTEM:
• OpenRouteService API integration
• Multi-layer route rendering (glow, shadow, main, animated)
• Real-time distance & duration calculation
• Visual route info trong popup

📱 PRODUCTION READY:
• SSR safe với dynamic imports
• Build errors resolved
• Global deployment via Vercel
• Optimized performance

🌍 DEPLOYMENT:
• Vercel: https://whatever-ctk2auuxr-phong12hexdockworks-projects.vercel.app
• Bundle size: 22.8 kB optimized
• Global CDN distribution
• HTTPS enabled

💾 VERSION CONTROL:
• MapView-v2.0.tsx backup created
• MAPVIEW_VERSIONS.md documentation
• Full version history tracking
2025-07-20 19:52:16 +07:00

41 lines
882 B
JavaScript

'use strict';
var $TypeError = require('es-errors/type');
var isNaN = require('../../helpers/isNaN');
// https://262.ecma-international.org/11.0/#sec-numeric-types-number-add
module.exports = function NumberAdd(x, y) {
if (typeof x !== 'number' || typeof y !== 'number') {
throw new $TypeError('Assertion failed: `x` and `y` arguments must be Numbers');
}
if (isNaN(x) || isNaN(y) || (x === Infinity && y === -Infinity) || (x === -Infinity && y === Infinity)) {
return NaN;
}
if ((x === Infinity && y === Infinity) || (x === -Infinity && y === -Infinity)) {
return x;
}
if (x === Infinity) {
return x;
}
if (y === Infinity) {
return y;
}
if (x === y && x === 0) {
return Infinity / x === -Infinity && Infinity / y === -Infinity ? -0 : +0;
}
if (x === -y || -x === y) {
return +0;
}
// shortcut for the actual spec mechanics
return x + y;
};