Files
Laca-City/frontend/node_modules/es-abstract/helpers/valueToFloat16Bytes.js
PhongPham c65cc97a33 🎯 MapView v2.0 - Global Deployment Ready
 MAJOR FEATURES:
• Auto-zoom intelligence với smart bounds fitting
• Enhanced 3D GPS markers với pulsing effects
• Professional route display với 6-layer rendering
• Status-based parking icons với availability indicators
• Production-ready build optimizations

🗺️ AUTO-ZOOM FEATURES:
• Smart bounds fitting cho GPS + selected parking
• Adaptive padding (50px) cho visual balance
• Max zoom control (level 16) để tránh quá gần
• Dynamic centering khi không có selection

🎨 ENHANCED VISUALS:
• 3D GPS marker với multi-layer pulse effects
• Advanced parking icons với status colors
• Selection highlighting với animation
• Dimming system cho non-selected items

🛣️ ROUTE SYSTEM:
• OpenRouteService API integration
• Multi-layer route rendering (glow, shadow, main, animated)
• Real-time distance & duration calculation
• Visual route info trong popup

📱 PRODUCTION READY:
• SSR safe với dynamic imports
• Build errors resolved
• Global deployment via Vercel
• Optimized performance

🌍 DEPLOYMENT:
• Vercel: https://whatever-ctk2auuxr-phong12hexdockworks-projects.vercel.app
• Bundle size: 22.8 kB optimized
• Global CDN distribution
• HTTPS enabled

💾 VERSION CONTROL:
• MapView-v2.0.tsx backup created
• MAPVIEW_VERSIONS.md documentation
• Full version history tracking
2025-07-20 19:52:16 +07:00

74 lines
1.7 KiB
JavaScript

'use strict';
var $abs = require('math-intrinsics/abs');
var $floor = require('math-intrinsics/floor');
var $pow = require('math-intrinsics/pow');
var isFinite = require('math-intrinsics/isFinite');
var isNaN = require('math-intrinsics/isNaN');
var isNegativeZero = require('math-intrinsics/isNegativeZero');
var maxFiniteFloat16 = 65504; // 2**16 - 2**5
module.exports = function valueToFloat16Bytes(value, isLittleEndian) {
// NaN → exponent=all-ones, mantissa MSB=1 → 0x7e00
if (isNaN(value)) {
return isLittleEndian
? [0x00, 0x7e]
: [0x7e, 0x00];
}
var leastSig;
// ±0 → just the sign bit
if (value === 0) {
leastSig = isNegativeZero(value) ? 0x80 : 0x00;
return isLittleEndian
? [0x00, leastSig]
: [leastSig, 0x00];
}
// ±∞ → exponent=all-ones, mantissa=0 → 0x7c00 or 0xfc00
if ($abs(value) > maxFiniteFloat16 || !isFinite(value)) {
leastSig = value < 0 ? 0xfc : 0x7c;
return isLittleEndian
? [0x00, leastSig]
: [leastSig, 0x00];
}
var sign = value < 0 ? 1 : 0;
value = $abs(value); // eslint-disable-line no-param-reassign
// normalize to [1,2)
var exponent = 0;
while (value >= 2) {
exponent += 1;
value /= 2; // eslint-disable-line no-param-reassign
}
while (value < 1) {
exponent -= 1;
value *= 2; // eslint-disable-line no-param-reassign
}
// build mantissa (10 bits)
var mantissa = value - 1;
mantissa *= $pow(2, 10) + 0.5;
mantissa = $floor(mantissa);
// apply bias (15) and shift into place
exponent += 15;
exponent <<= 10;
// pack sign, exponent, mantissa
var result = (sign << 15) | exponent | mantissa;
// split into two bytes
var byte0 = result & 0xFF;
result >>= 8;
var byte1 = result & 0xFF;
return isLittleEndian
? [byte0, byte1]
: [byte1, byte0];
};