Files
Laca-City/backend/node_modules/@webassemblyjs/ieee754/lib/index.js
PhongPham c65cc97a33 🎯 MapView v2.0 - Global Deployment Ready
 MAJOR FEATURES:
• Auto-zoom intelligence với smart bounds fitting
• Enhanced 3D GPS markers với pulsing effects
• Professional route display với 6-layer rendering
• Status-based parking icons với availability indicators
• Production-ready build optimizations

🗺️ AUTO-ZOOM FEATURES:
• Smart bounds fitting cho GPS + selected parking
• Adaptive padding (50px) cho visual balance
• Max zoom control (level 16) để tránh quá gần
• Dynamic centering khi không có selection

🎨 ENHANCED VISUALS:
• 3D GPS marker với multi-layer pulse effects
• Advanced parking icons với status colors
• Selection highlighting với animation
• Dimming system cho non-selected items

🛣️ ROUTE SYSTEM:
• OpenRouteService API integration
• Multi-layer route rendering (glow, shadow, main, animated)
• Real-time distance & duration calculation
• Visual route info trong popup

📱 PRODUCTION READY:
• SSR safe với dynamic imports
• Build errors resolved
• Global deployment via Vercel
• Optimized performance

🌍 DEPLOYMENT:
• Vercel: https://whatever-ctk2auuxr-phong12hexdockworks-projects.vercel.app
• Bundle size: 22.8 kB optimized
• Global CDN distribution
• HTTPS enabled

💾 VERSION CONTROL:
• MapView-v2.0.tsx backup created
• MAPVIEW_VERSIONS.md documentation
• Full version history tracking
2025-07-20 19:52:16 +07:00

52 lines
1.5 KiB
JavaScript

"use strict";
Object.defineProperty(exports, "__esModule", {
value: true
});
exports.encodeF32 = encodeF32;
exports.encodeF64 = encodeF64;
exports.decodeF32 = decodeF32;
exports.decodeF64 = decodeF64;
exports.DOUBLE_PRECISION_MANTISSA = exports.SINGLE_PRECISION_MANTISSA = exports.NUMBER_OF_BYTE_F64 = exports.NUMBER_OF_BYTE_F32 = void 0;
var _ieee = require("@xtuc/ieee754");
/**
* According to https://webassembly.github.io/spec/binary/values.html#binary-float
* n = 32/8
*/
var NUMBER_OF_BYTE_F32 = 4;
/**
* According to https://webassembly.github.io/spec/binary/values.html#binary-float
* n = 64/8
*/
exports.NUMBER_OF_BYTE_F32 = NUMBER_OF_BYTE_F32;
var NUMBER_OF_BYTE_F64 = 8;
exports.NUMBER_OF_BYTE_F64 = NUMBER_OF_BYTE_F64;
var SINGLE_PRECISION_MANTISSA = 23;
exports.SINGLE_PRECISION_MANTISSA = SINGLE_PRECISION_MANTISSA;
var DOUBLE_PRECISION_MANTISSA = 52;
exports.DOUBLE_PRECISION_MANTISSA = DOUBLE_PRECISION_MANTISSA;
function encodeF32(v) {
var buffer = [];
(0, _ieee.write)(buffer, v, 0, true, SINGLE_PRECISION_MANTISSA, NUMBER_OF_BYTE_F32);
return buffer;
}
function encodeF64(v) {
var buffer = [];
(0, _ieee.write)(buffer, v, 0, true, DOUBLE_PRECISION_MANTISSA, NUMBER_OF_BYTE_F64);
return buffer;
}
function decodeF32(bytes) {
var buffer = new Uint8Array(bytes);
return (0, _ieee.read)(buffer, 0, true, SINGLE_PRECISION_MANTISSA, NUMBER_OF_BYTE_F32);
}
function decodeF64(bytes) {
var buffer = new Uint8Array(bytes);
return (0, _ieee.read)(buffer, 0, true, DOUBLE_PRECISION_MANTISSA, NUMBER_OF_BYTE_F64);
}