Files
Laca-City/backend/node_modules/generic-pool/index.d.ts
PhongPham c65cc97a33 🎯 MapView v2.0 - Global Deployment Ready
 MAJOR FEATURES:
• Auto-zoom intelligence với smart bounds fitting
• Enhanced 3D GPS markers với pulsing effects
• Professional route display với 6-layer rendering
• Status-based parking icons với availability indicators
• Production-ready build optimizations

🗺️ AUTO-ZOOM FEATURES:
• Smart bounds fitting cho GPS + selected parking
• Adaptive padding (50px) cho visual balance
• Max zoom control (level 16) để tránh quá gần
• Dynamic centering khi không có selection

🎨 ENHANCED VISUALS:
• 3D GPS marker với multi-layer pulse effects
• Advanced parking icons với status colors
• Selection highlighting với animation
• Dimming system cho non-selected items

🛣️ ROUTE SYSTEM:
• OpenRouteService API integration
• Multi-layer route rendering (glow, shadow, main, animated)
• Real-time distance & duration calculation
• Visual route info trong popup

📱 PRODUCTION READY:
• SSR safe với dynamic imports
• Build errors resolved
• Global deployment via Vercel
• Optimized performance

🌍 DEPLOYMENT:
• Vercel: https://whatever-ctk2auuxr-phong12hexdockworks-projects.vercel.app
• Bundle size: 22.8 kB optimized
• Global CDN distribution
• HTTPS enabled

💾 VERSION CONTROL:
• MapView-v2.0.tsx backup created
• MAPVIEW_VERSIONS.md documentation
• Full version history tracking
2025-07-20 19:52:16 +07:00

52 lines
1.4 KiB
TypeScript

// Type definitions for node-pool 3.1
// Derived from https://github.com/DefinitelyTyped/DefinitelyTyped
// -> https://github.com/DefinitelyTyped/DefinitelyTyped/blob/454dcbcbe5e932010b128dca9793758dd28adb45/types/generic-pool/index.d.ts
/// <reference types="node" />
import { EventEmitter } from "events";
export class Pool<T> extends EventEmitter {
spareResourceCapacity: number;
size: number;
available: number;
borrowed: number;
pending: number;
max: number;
min: number;
start(): void;
acquire(priority?: number): Promise<T>;
release(resource: T): Promise<void>;
destroy(resource: T): Promise<void>;
drain(): Promise<void>;
clear(): Promise<void>;
use<U>(cb: (resource: T) => U | Promise<U>): Promise<U>;
isBorrowedResource(resource: T): boolean;
ready(): Promise<void>;
}
export interface Factory<T> {
create(): Promise<T>;
destroy(client: T): Promise<void>;
validate?(client: T): Promise<boolean>;
}
export interface Options {
max?: number;
min?: number;
maxWaitingClients?: number;
testOnBorrow?: boolean;
testOnReturn?: boolean;
acquireTimeoutMillis?: number;
fifo?: boolean;
priorityRange?: number;
autostart?: boolean;
evictionRunIntervalMillis?: number;
numTestsPerEvictionRun?: number;
softIdleTimeoutMillis?: number;
idleTimeoutMillis?: number;
}
export function createPool<T>(factory: Factory<T>, opts?: Options): Pool<T>;