Files
Laca-City/backend/node_modules/lodash/update.js
PhongPham c65cc97a33 🎯 MapView v2.0 - Global Deployment Ready
 MAJOR FEATURES:
• Auto-zoom intelligence với smart bounds fitting
• Enhanced 3D GPS markers với pulsing effects
• Professional route display với 6-layer rendering
• Status-based parking icons với availability indicators
• Production-ready build optimizations

🗺️ AUTO-ZOOM FEATURES:
• Smart bounds fitting cho GPS + selected parking
• Adaptive padding (50px) cho visual balance
• Max zoom control (level 16) để tránh quá gần
• Dynamic centering khi không có selection

🎨 ENHANCED VISUALS:
• 3D GPS marker với multi-layer pulse effects
• Advanced parking icons với status colors
• Selection highlighting với animation
• Dimming system cho non-selected items

🛣️ ROUTE SYSTEM:
• OpenRouteService API integration
• Multi-layer route rendering (glow, shadow, main, animated)
• Real-time distance & duration calculation
• Visual route info trong popup

📱 PRODUCTION READY:
• SSR safe với dynamic imports
• Build errors resolved
• Global deployment via Vercel
• Optimized performance

🌍 DEPLOYMENT:
• Vercel: https://whatever-ctk2auuxr-phong12hexdockworks-projects.vercel.app
• Bundle size: 22.8 kB optimized
• Global CDN distribution
• HTTPS enabled

💾 VERSION CONTROL:
• MapView-v2.0.tsx backup created
• MAPVIEW_VERSIONS.md documentation
• Full version history tracking
2025-07-20 19:52:16 +07:00

36 lines
1.1 KiB
JavaScript

var baseUpdate = require('./_baseUpdate'),
castFunction = require('./_castFunction');
/**
* This method is like `_.set` except that accepts `updater` to produce the
* value to set. Use `_.updateWith` to customize `path` creation. The `updater`
* is invoked with one argument: (value).
*
* **Note:** This method mutates `object`.
*
* @static
* @memberOf _
* @since 4.6.0
* @category Object
* @param {Object} object The object to modify.
* @param {Array|string} path The path of the property to set.
* @param {Function} updater The function to produce the updated value.
* @returns {Object} Returns `object`.
* @example
*
* var object = { 'a': [{ 'b': { 'c': 3 } }] };
*
* _.update(object, 'a[0].b.c', function(n) { return n * n; });
* console.log(object.a[0].b.c);
* // => 9
*
* _.update(object, 'x[0].y.z', function(n) { return n ? n + 1 : 0; });
* console.log(object.x[0].y.z);
* // => 0
*/
function update(object, path, updater) {
return object == null ? object : baseUpdate(object, path, castFunction(updater));
}
module.exports = update;