✨ MAJOR FEATURES: • Auto-zoom intelligence với smart bounds fitting • Enhanced 3D GPS markers với pulsing effects • Professional route display với 6-layer rendering • Status-based parking icons với availability indicators • Production-ready build optimizations 🗺️ AUTO-ZOOM FEATURES: • Smart bounds fitting cho GPS + selected parking • Adaptive padding (50px) cho visual balance • Max zoom control (level 16) để tránh quá gần • Dynamic centering khi không có selection 🎨 ENHANCED VISUALS: • 3D GPS marker với multi-layer pulse effects • Advanced parking icons với status colors • Selection highlighting với animation • Dimming system cho non-selected items 🛣️ ROUTE SYSTEM: • OpenRouteService API integration • Multi-layer route rendering (glow, shadow, main, animated) • Real-time distance & duration calculation • Visual route info trong popup 📱 PRODUCTION READY: • SSR safe với dynamic imports • Build errors resolved • Global deployment via Vercel • Optimized performance 🌍 DEPLOYMENT: • Vercel: https://whatever-ctk2auuxr-phong12hexdockworks-projects.vercel.app • Bundle size: 22.8 kB optimized • Global CDN distribution • HTTPS enabled 💾 VERSION CONTROL: • MapView-v2.0.tsx backup created • MAPVIEW_VERSIONS.md documentation • Full version history tracking
120 lines
2.8 KiB
TypeScript
120 lines
2.8 KiB
TypeScript
import { Packet } from "socket.io-parser";
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import type { IncomingMessage } from "http";
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import type { Server } from "./index";
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import type { EventsMap } from "./typed-events";
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import type { Socket } from "./socket";
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import type { Socket as RawSocket } from "engine.io";
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interface WriteOptions {
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compress?: boolean;
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volatile?: boolean;
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preEncoded?: boolean;
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wsPreEncoded?: string;
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}
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export declare class Client<ListenEvents extends EventsMap, EmitEvents extends EventsMap, ServerSideEvents extends EventsMap, SocketData = any> {
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readonly conn: RawSocket;
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private readonly id;
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private readonly server;
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private readonly encoder;
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private readonly decoder;
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private sockets;
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private nsps;
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private connectTimeout?;
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/**
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* Client constructor.
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*
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* @param server instance
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* @param conn
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* @package
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*/
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constructor(server: Server<ListenEvents, EmitEvents, ServerSideEvents, SocketData>, conn: any);
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/**
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* @return the reference to the request that originated the Engine.IO connection
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*
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* @public
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*/
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get request(): IncomingMessage;
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/**
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* Sets up event listeners.
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*
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* @private
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*/
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private setup;
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/**
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* Connects a client to a namespace.
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*
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* @param {String} name - the namespace
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* @param {Object} auth - the auth parameters
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* @private
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*/
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private connect;
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/**
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* Connects a client to a namespace.
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*
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* @param name - the namespace
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* @param {Object} auth - the auth parameters
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*
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* @private
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*/
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private doConnect;
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/**
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* Disconnects from all namespaces and closes transport.
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*
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* @private
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*/
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_disconnect(): void;
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/**
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* Removes a socket. Called by each `Socket`.
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*
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* @private
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*/
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_remove(socket: Socket<ListenEvents, EmitEvents, ServerSideEvents, SocketData>): void;
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/**
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* Closes the underlying connection.
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*
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* @private
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*/
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private close;
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/**
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* Writes a packet to the transport.
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*
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* @param {Object} packet object
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* @param {Object} opts
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* @private
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*/
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_packet(packet: Packet | any[], opts?: WriteOptions): void;
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private writeToEngine;
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/**
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* Called with incoming transport data.
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*
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* @private
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*/
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private ondata;
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/**
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* Called when parser fully decodes a packet.
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*
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* @private
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*/
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private ondecoded;
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/**
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* Handles an error.
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*
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* @param {Object} err object
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* @private
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*/
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private onerror;
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/**
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* Called upon transport close.
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*
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* @param reason
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* @param description
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* @private
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*/
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private onclose;
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/**
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* Cleans up event listeners.
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* @private
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*/
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private destroy;
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}
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export {};
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