✨ MAJOR FEATURES: • Auto-zoom intelligence với smart bounds fitting • Enhanced 3D GPS markers với pulsing effects • Professional route display với 6-layer rendering • Status-based parking icons với availability indicators • Production-ready build optimizations 🗺️ AUTO-ZOOM FEATURES: • Smart bounds fitting cho GPS + selected parking • Adaptive padding (50px) cho visual balance • Max zoom control (level 16) để tránh quá gần • Dynamic centering khi không có selection 🎨 ENHANCED VISUALS: • 3D GPS marker với multi-layer pulse effects • Advanced parking icons với status colors • Selection highlighting với animation • Dimming system cho non-selected items 🛣️ ROUTE SYSTEM: • OpenRouteService API integration • Multi-layer route rendering (glow, shadow, main, animated) • Real-time distance & duration calculation • Visual route info trong popup 📱 PRODUCTION READY: • SSR safe với dynamic imports • Build errors resolved • Global deployment via Vercel • Optimized performance 🌍 DEPLOYMENT: • Vercel: https://whatever-ctk2auuxr-phong12hexdockworks-projects.vercel.app • Bundle size: 22.8 kB optimized • Global CDN distribution • HTTPS enabled 💾 VERSION CONTROL: • MapView-v2.0.tsx backup created • MAPVIEW_VERSIONS.md documentation • Full version history tracking
42 lines
1.4 KiB
JavaScript
42 lines
1.4 KiB
JavaScript
import { addDomEvent } from '../events/add-dom-event.mjs';
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import { Feature } from '../motion/features/Feature.mjs';
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import { pipe } from '../utils/pipe.mjs';
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class FocusGesture extends Feature {
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constructor() {
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super(...arguments);
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this.isActive = false;
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}
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onFocus() {
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let isFocusVisible = false;
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/**
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* If this element doesn't match focus-visible then don't
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* apply whileHover. But, if matches throws that focus-visible
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* is not a valid selector then in that browser outline styles will be applied
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* to the element by default and we want to match that behaviour with whileFocus.
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*/
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try {
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isFocusVisible = this.node.current.matches(":focus-visible");
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}
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catch (e) {
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isFocusVisible = true;
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}
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if (!isFocusVisible || !this.node.animationState)
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return;
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this.node.animationState.setActive("whileFocus", true);
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this.isActive = true;
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}
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onBlur() {
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if (!this.isActive || !this.node.animationState)
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return;
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this.node.animationState.setActive("whileFocus", false);
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this.isActive = false;
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}
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mount() {
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this.unmount = pipe(addDomEvent(this.node.current, "focus", () => this.onFocus()), addDomEvent(this.node.current, "blur", () => this.onBlur()));
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}
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unmount() { }
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}
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export { FocusGesture };
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