Add application source code and update project structure
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31
Application Product/Source/source/ios/ImageNotification/Info.plist
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31
Application Product/Source/source/ios/ImageNotification/Info.plist
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<?xml version="1.0" encoding="UTF-8"?>
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<!DOCTYPE plist PUBLIC "-//Apple//DTD PLIST 1.0//EN" "http://www.apple.com/DTDs/PropertyList-1.0.dtd">
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<plist version="1.0">
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<dict>
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<key>CFBundleDevelopmentRegion</key>
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<string>$(DEVELOPMENT_LANGUAGE)</string>
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<key>CFBundleDisplayName</key>
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<string>ImageNotification</string>
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<key>CFBundleExecutable</key>
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<string>$(EXECUTABLE_NAME)</string>
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<key>CFBundleIdentifier</key>
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<string>$(PRODUCT_BUNDLE_IDENTIFIER)</string>
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<key>CFBundleInfoDictionaryVersion</key>
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<string>6.0</string>
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<key>CFBundleName</key>
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<string>$(PRODUCT_NAME)</string>
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<key>CFBundlePackageType</key>
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<string>$(PRODUCT_BUNDLE_PACKAGE_TYPE)</string>
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<key>CFBundleShortVersionString</key>
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<string>1.0</string>
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<key>CFBundleVersion</key>
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<string>1</string>
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<key>NSExtension</key>
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<dict>
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<key>NSExtensionPointIdentifier</key>
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<string>com.apple.usernotifications.service</string>
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<key>NSExtensionPrincipalClass</key>
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<string>$(PRODUCT_MODULE_NAME).NotificationService</string>
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</dict>
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</dict>
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</plist>
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import FirebaseMessaging
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import UserNotifications
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class NotificationService: UNNotificationServiceExtension {
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var contentHandler: ((UNNotificationContent) -> Void)?
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var bestAttemptContent: UNMutableNotificationContent?
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override func didReceive(_ request: UNNotificationRequest, withContentHandler contentHandler: @escaping (UNNotificationContent) -> Void) {
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self.contentHandler = contentHandler
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bestAttemptContent = request.content
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.mutableCopy() as? UNMutableNotificationContent
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guard let bestAttemptContent = bestAttemptContent else { return }
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FIRMessagingExtensionHelper().populateNotificationContent(
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bestAttemptContent,
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withContentHandler: contentHandler)
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}
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override func serviceExtensionTimeWillExpire() {
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// Called just before the extension will be terminated by the system.
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// Use this as an opportunity to deliver your "best attempt" at modified content, otherwise the original push payload will be used.
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if let contentHandler = contentHandler, let bestAttemptContent = bestAttemptContent {
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contentHandler(bestAttemptContent)
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}
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}
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}
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